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electronic arts inc (EA) Key Developments

Electronic Arts Inc. Launches Madden NFL 15 on Xbox One

Electronic Arts Inc. officially launched Madden NFL 15 on Xbox One, the all-in-one entertainment system from Microsoft, and the PlayStation(R)4 computer entertainment system. Madden NFL 15 allows fans to own their rival with a new arsenal of defensive pass rush moves and tackling mechanics, as well as a new and improved playcalling system. The game also showcases the most impressive visuals in franchise history, and a comprehensive Skills Trainer that teaches not only game skills, but football strategy as well. Madden NFL 15 delivers on defense, providing a variety of new pass rush moves to help players disrupt the backfield, as well as new tackling mechanics that make it easier than ever to wrap up opponent or make the big hit in the hopes of making him cough up the football. Furthermore, the revamped playcalling system presents suggested plays in a whole new way, providing context for each recommended play as well as a snapshot of its historical success. The improvements extend beyond gameplay, with new gameday presentation that tells the story of matchup, including new pregame and halftime shows with highlights, commentary and analysis. Fans can also utilize the enhanced Skills Trainer mode to not only improve their mastery of Madden NFL 15, but also learn basic football concepts. Madden NFL 15 allows players to transform into their rival's worst nightmare with a new breed of defense, built to challenge the best offenses in the NFL. A new arsenal of pass rush moves, an intuitive tackling system, improved coverage logic, and immersive new camera angles make defense more fun than ever. Add in all-new NFL Films inspired presentation and it's not just football, it's Madden Season. Madden NFL 15 is developed in Orlando, Florida by EA Tiburon and will be available on August 26 in North America and on August 29 in the EU for Xbox One and the PlayStation(R)4. A version of Madden NFL 15 is also now available for the Xbox 360(R) video game and entertainment system and the PlayStation(R)3 computer entertainment system.

Electronic Arts Inc. Reports Un-Audited Consolidated Earnings Results for the First Quarter Ended June 30, 2014; Provides Earnings Guidance for the Second Quarter and Fiscal Year 2015

Electronic Arts Inc. reported un-audited consolidated earnings results for the first quarter ended June 30, 2014. For the quarter, the company reported total net revenue of $1,214 million compared to $949 million, operating income of $362 million compared to $233 million, income before provision for income taxes of $354 million compared to $228 million, net income of $335 million or $1.04 per diluted share compared to $222 million or $0.71 per diluted share, net cash flow provided by operating activities of $4 million compared to net cash flow used in operating activities of $248 million and capital expenditures of $27 million compared to $29 million for the last year. On non-GAAP basis, the company reported total net revenue of $775 million compared to $495 million, operating income of $85 million compared to operating loss $161 million, net income of $61 million or $0.19 per diluted share compared to net loss of $121 million or $0.401 per diluted share for the last year. The company provided earnings guidance for the second quarter and fiscal year 2015. For the fiscal year 2015, the company expects GAAP net revenue be approximately $4.30 billion, non-GAAP net revenue to be approximately $4.10 billion, GAAP diluted earnings per share to be approximately $1.78 and non-GAAP diluted earnings per share is expected to be approximately $1.85. The company expects operating cash flows of approximately $800 million and capital expenses of approximately $100 million, resulting in free cash flow of approximately $700 million. For the second quarter, the company expects GAAP net revenue be approximately $965 million, non-GAAP net revenue to be approximately $1.14, GAAP diluted loss per share to be approximately $0.12 and non-GAAP diluted earnings per share is expected to be approximately $0.50. Non-GAAP gross margin is forecasted to be 65.5%, better than prior year year's 62%.

Ken Moss Joins EA as Chief Technology Officer

Ken Moss joined EA as chief technology officer. As CTO, Ken will lead the organization, strategy and vision for EA's digital platform and information technology divisions. Ken brings experience to EA, that having been involved in technology-driven transformations in various fields. He joined EA most recently from eBay, where he led the Marketplace technology, Science and Data global organization, and served as a strong advocate for improving the experience for buyers and sellers through programs like CommerceOS, their Global Shipping Program, and many others. He is a 20-year veteran of Microsoft, where he founded and led the engineering and product teams on Search. Throughout his previous roles, Ken has maintained an attention to the customer that is a perfect match for the focus on putting the player first in every EA experience.

Electronic Arts Inc. to Report Q1, 2015 Results on Jul 22, 2014

Electronic Arts Inc. announced that they will report Q1, 2015 results at 5:00 PM, Eastern Standard Time on Jul 22, 2014

Electronic Arts Inc., Q1 2015 Earnings Call, Jul 22, 2014

Electronic Arts Inc., Q1 2015 Earnings Call, Jul 22, 2014

 

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