May 19, 2013 6:56 PM ET

Software

Company Overview of Social Gaming Network, Inc.

Company Overview

Social Gaming Network, Inc. develops and publishes social mobile games. It offers iPhone and iPod touch games that feature live multiplayer action in 3-D environments. The company was founded in 2007 and is headquartered in Palo Alto, California with additional offices in Argentina and China. As of April 18, 2011, Social Gaming Network, Inc. operates as a subsidiary of MindJolt, Inc.

1895 El Camino Real

Palo Alto, CA 94306

United States

Founded in 2007

Phone:

650-326-2831

www.sgn.com

Key Executives for Social Gaming Network, Inc.

Founder and Chief Executive Officer
Age: 46
President
Co-Founder
Age: 39
Chief Operating Officer
Chief Creative Officer
Compensation as of Fiscal Year 2012.

Social Gaming Network, Inc. Key Developments

Social Gaming Network, Inc. Presents at 2nd Annual Games Summit at 2013 International CES, Jan-10-2013 03:25 PM

Social Gaming Network, Inc. Presents at 2nd Annual Games Summit at 2013 International CES, Jan-10-2013 03:25 PM. Venue: Las Vegas Convention Center, 3275 Paradise Road, Las Vegas, NV 89109, Nevada, United States. Speakers: Michael Ritter, SVP Business Development.

SGN Announces Exclusive Partnership with Betable Limited to Add Real-Money Gambling to its Games

SGN announced a partnership with Betable Limited. The partnership will enable SGN to activate gambling features into a selection of its mobile titles, which will release in overseas markets starting in the first half of 2013.

Social Gaming Network, Inc. Names Josh Yguado as President

Social Gaming Network, Inc. named Josh Yguado as President. In his new role, Yguado adds oversight of studios and marketing to his existing responsibilities. This promotion comes as SGN consolidates all game development, distribution and operations under a single umbrella to facilitate their unique 'develop once, distribute wide' approach. Yguado will continue to report to SGN's founder and CEO, Chris DeWolfe. He joined SGN from Fox where he was Vice President of Business Development and worked on the acquisition of MySpace and the launch of Hulu.

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