Last $33.65 USD
Change Today +0.26 / 0.78%
Volume 3.8M
GME On Other Exchanges
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As of 8:04 PM 12/26/14 All times are local (Market data is delayed by at least 15 minutes).
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Company Description

Contact Info

625 Westport Parkway

Grapevine, TX 76051

United States

Phone: 817-424-2000

Fax:

, such as Electronic Arts, Inc. (Electronic Arts) and Activision. It carries approximately 700 SKUs of new video game software at any given time across various genres, including Sports, Action, Strategy, Adventure/Role Playing, and Simulation. Pre-owned and Value Video Game Products: The company is a major retailer of pre-owned video games in the world. It provides its customers with an opportunity to trade in their pre-owned video game products in its stores in exchange for store credits, which could be applied towards the purchase of other products, primarily new merchandise. The company has a primary selection (approximately 3,100 SKUs) of pre-owned and value video game titles. Its trade-in program provides its customers with a value proposition, which is unavailable at mass merchants, toy stores, and consumer electronics retailers. From time to time, the company has purchased value-priced, or closeout, video game products from publishers, distributors, or other retailers and it could resell these products. These programs provide the company with an inventory of pre-owned and value video game products, which it resells to its various value-oriented customers. The company also operates refurbishment centers in the U.S., Canada, Australia, and Europe, where defective video game products could be tested, repaired, relabeled, repackaged, and redistributed back to its stores. Video Game Accessories: Video game accessories consist primarily of controllers, gaming headsets, memory cards, and other add-ons for use with video game hardware and software. Digital: The company sells various digital currency and has developed technology to sell digitally downloadable content (DLC) in its stores and on its U.S. Website. The company is a major retailer of digital currency sales and the sale of DLC for Xbox Live and the PlayStation Network. It sells DLC for various major game titles. Mobile and Consumer Electronics: The company’s mobile and consumer electronics business consists of the sale of new smartphones, tablets, headphones, and accessories, as well as buying, selling, and trading of select pre-owned smartphones, tablets, and MP3 players in the company’s U.S. stores and in a majority of stores in its international markets. Beginning in 2013, this product category also includes the revenues generated in its Spring Mobile, Aio Wireless, and Simply Mac stores from the sale of wireless products and services, and Apple and other consumer electronics. Other Products: The company purchases PC entertainment software from approximately 20 publishers, including Electronic Arts, Microsoft, and Activision. It offers PC entertainment software across various genres, including Sports, Action, Strategy, Adventure/Role Playing, and Simulation. The company also carries strategy guides, magazines, and gaming-related toys, such as Skylanders from Activision. Game Informer The company publishes Game Informer, a physical and digital video game publication and Website featuring reviews of new title releases, game tips, and news regarding developments in the electronic game industry. Print and digital versions of the monthly magazine are sold through subscriptions, digitally and through displays in its stores worldwide. The company also operates the Website, www.gameinformer.com, which is the destination for moment-by-moment news, features, and reviews related to video gaming. In 2013, the Website averaged approximately 2.9 million monthly visitors. E-Commerce The company operates various electronic commerce Websites in various countries, including www.gamestop.com, www.ebgames.com.au, www.ebgames.co.nz, www.gamestop.ca, www.gamestop.it, www.gamestop.es, www.gamestop.ie, www.gamestop.de, www.gamestop.co.uk, and www.micromania.fr, which allow its customers to buy video game products and other merchandise online, and in some cases, allow customers to reserve merchandise and then pick it up in stores. The sites also offer customers information and content about available games, release dates for upcoming games, and access to store information, such as location and product availability. Additionally, it offers approximately 2,000

 

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GME

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Valuation GME Industry Range
Price/Earnings 10.5x
Price/Sales 0.4x
Price/Book 1.8x
Price/Cash Flow 6.9x
TEV/Sales 0.3x
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